//
// System.ComponentModel.Design.ISelectionService.cs
//
// Authors:
//   Alejandro Sánchez Acosta  <raciel@es.gnu.org>
//   Andreas Nahr (ClassDevelopment@A-SoftTech.com)
//
// (C) Alejandro Sánchez Acosta
// (C) 2003 Andreas Nahr
// 

//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

using System;
using System.Collections;
using System.Runtime.InteropServices;

namespace System.ComponentModel.Design
{
	[ComVisible(true)]
	public interface ISelectionService
	{
		bool GetComponentSelected (object component);

		ICollection GetSelectedComponents ();

		void SetSelectedComponents (ICollection components, SelectionTypes selectionType);

		void SetSelectedComponents (ICollection components);

		object PrimarySelection {get;}

		int SelectionCount {get;}

		event EventHandler SelectionChanged;

		event EventHandler SelectionChanging;
	}		
}
